Thursday, October 2, 2008

Crowded again!!!

Well well well…the basement is starting to get crowded again.

Development has begun again after a brief pause, reevaluation, and redesign of the game. What this means is that I’ve basically thrown most of the development from the past two months out the window (most, not all) and re-scoped the project.

For now, let’s keep calling it ATSS…but that’s not what it is. Among the Silent Stars is dead, most likely never to be reborn. However, one never knows.

In its place a new game emerges, leveraging quite a bit of existing code and intellectual background. This new game is also a much smaller game; much less ambitious from a technical and artistic point of view. This means that there will be less on the development side and much less on the art side.

Speaking of art, two new desks have popped up here in the dank sub-basement of our illustrious studios. They are equipped with lightboxes and everything, which is nice since the smoke from the torches I had keeping this place lit was probably causing me the early stages of black-lung, not to mention a very creepy Silent Hill kind of vibe.

So yes, that’s right, I have brought two new artists onto the team. This means that we are in fact a real team now. Updates will come soon enough on their roles and such in the game.

So, that’s about all for now. The new game is in its very beginning stages, and as it is a different kind of game than ATSS, I’m doing a bunch of redesign code-wise, which is exciting.

Stay tuned as we head down this new path.

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